Trails in the Sky 2nd Chapter Side Quests: Walkthrough - Guide

Trails in the Sky 2nd Chapter Side Quests: Walkthrough

Track every Chapter 2 side quest in Trails in the Sky 2nd Chapter, including required missions, optional tasks, and an efficient completion route.

2026-09-22
Trails in the Sky 2nd Chapter Wiki Team
Quick Guide
  • Trails in the Sky 2nd Chapter side quests include required investigations and optional Bracer Guild requests.
  • Chapter 2 is associated with the chapter title “The Raging Land.”
  • Required quests advance the main chapter and should be completed before major story transitions.
  • Optional quests cover errands, training, gambling, investigations, and regional monster hunts.
  • Best route is to accept every available request before leaving a town or traveling between regional roads.

Trails in the Sky 2nd Chapter Side Quests Overview

Trails in the Sky 2nd Chapter side quests are divided into two practical categories: required quests that support Chapter 2’s main investigation and optional quests that improve your Bracer Guild progress. The safest approach is to check the guild board whenever the story opens a new travel segment, then clear nearby requests before advancing the plot.

Chapter 2, commonly identified as “The Raging Land,” focuses on disturbances affecting Liberl’s roads and settlements. The quest structure encourages regional exploration rather than a single linear checklist. Some requests are investigation-oriented, while others are combat assignments or short town errands.

Quest TypeCountMain PurposeRecommended Timing
Required2Advance the chapter investigationComplete as soon as available
Optional10Earn progress from local requestsClear before leaving the region
Investigation2Examine the disturbance and its sourcePrioritize early
Monster Hunt4Defeat dangerous road or tunnel enemiesPrepare before accepting

The known Chapter 2 roster is organized below. Quest names can vary slightly between localizations, so use the objective and location alongside the title when checking your journal.

CategoryQuest
RequiredEarthquake Investigation
RequiredInvestigate the Epicenter
OptionalNew Model Orbal Gun Test
OptionalParts Search
OptionalThe Stolen Sign
OptionalTraining Assistance
OptionalEliminate the Peeping Tom
OptionalRecruiting Great Gamblers
OptionalKaldia Tunnel Monster
OptionalSoldat Army Road Monster
OptionalTratt Plains Monster
OptionalTratt Plains Monster 2
Guild Board Habit

Check the Bracer Guild board after every major story event. Chapter-based requests are easier to miss when you move immediately toward the next objective.

Investigations

  • Earthquake Investigation
  • Investigate the Epicenter
  • Follow the story thread before spending too much time on distant errands.

Town Requests

  • New Model Orbal Gun Test
  • Parts Search
  • The Stolen Sign
  • Training Assistance

Combat Requests

  • Kaldia Tunnel Monster
  • Soldat Army Road Monster
  • Tratt Plains Monster
  • Tratt Plains Monster 2

Required Chapter 2 Investigations

The two required missions form the backbone of the chapter’s investigation. Earthquake Investigation establishes the immediate problem, while Investigate the Epicenter pushes the party toward the source of the disturbance. Treat these quests as story-critical rather than optional errands.

Do not rush through the required objectives without checking nearby requests first. The chapter’s optional missions are easiest to manage when grouped by region, and completing them before the investigation’s final stages reduces unnecessary backtracking.

1

Review the Available Requests

Visit the Bracer Guild and inspect the current board. Record both required investigations and any optional requests that mention roads, tunnels, local residents, or nearby training grounds.

2

Accept the Earthquake Investigation

Begin with the general investigation request. Speak with relevant NPCs, inspect the assigned area, and use the quest journal to confirm the next objective before traveling onward.

3

Clear Nearby Optional Tasks

Before following the investigation to a new region, complete accessible errands and monster requests. This keeps your route compact and gives the party useful battle experience.

4

Investigate the Epicenter

Continue with the second required quest after preparing your party. Equip suitable quartz, restore your resources, and make a separate save before entering an unfamiliar combat area.

Required QuestRole in Chapter 2Preparation
Earthquake InvestigationOpens the central disturbance investigationCheck the guild board and nearby NPCs
Investigate the EpicenterFollows the disturbance toward its sourceRestore HP, EP, and items before departure

The required quest pair should take priority over optional errands if the story begins warning you about an imminent transition. If the game displays a point-of-no-return warning, finish all nearby requests first and make a manual save.

Watch for Story Transitions

Some chapter objectives can move the party into a new sequence. Complete nearby optional requests before turning in a major investigation if you want the cleanest quest completion route.

Optional Errands and Combat Requests

The optional list mixes short civilian tasks with battle assignments. A useful way to organize them is to separate town errands from regional hunts. Errands usually require conversations, item checks, or a brief investigation. Monster requests require party preparation and are best completed while traveling through the relevant road or tunnel.

The four monster requests are particularly easy to combine with normal exploration. Avoid making a separate trip for each one when the route naturally passes through the assigned area.

Optional QuestQuest StyleBest Approach
New Model Orbal Gun TestEquipment or field testPrepare the requested weapon or combat setup
Parts SearchSearch and retrievalSpeak with town NPCs before checking remote areas
The Stolen SignLocal investigationTrack clues in the settlement before departing
Training AssistanceSupport or sparring taskReview party equipment before the encounter
Eliminate the Peeping TomInvestigation and confrontationSearch the local area methodically
Recruiting Great GamblersCharacter or casino-related requestSpeak with potential participants in sequence
Kaldia Tunnel MonsterTunnel huntCarry healing items and prepare for confined battles
Soldat Army Road MonsterRoad huntDefeat the target while traveling between settlements
Tratt Plains MonsterPlains huntCheck the open field thoroughly before leaving
Tratt Plains Monster 2Additional plains huntTreat it as a separate target, not a replacement

Errand First

Complete Parts Search and The Stolen Sign while you are already speaking with town residents.

Combat Ready

Handle Training Assistance and Eliminate the Peeping Tom only after checking party condition and equipment.

Road Sweep

Combine Soldat Army Road Monster with normal travel instead of returning later.

Plains Cleanup

Check both Tratt Plains requests before leaving the area so the second target is not overlooked.

A balanced party is more valuable than a specialized setup for these requests. Bring at least one reliable healing option, one character who can exploit enemy weaknesses, and enough EP-restoring items for longer routes. Save before optional boss-style encounters, especially when the request description implies an unusually strong monster.

Efficient Completion Rule

Group optional quests by location: finish town errands first, clear nearby roads second, and enter tunnels or distant hunting areas only after your party is prepared.

Recommended Completion Route

A clean route reduces repeated travel and protects your progress against missed requests. Start by gathering every available task in the current settlement. Then complete short errands, move through the nearest road, and finish any tunnel or plains hunt that lies along the same path.

Use the following route as a planning framework rather than a rigid order. The game’s exact availability can depend on story progress, so always follow the current guild board and journal.

Route PhaseQuest FocusReason
1. IntakeAccept all visible requestsPrevents missed board entries
2. SettlementStolen Sign, Parts Search, Training AssistanceLow travel cost
3. Local InvestigationPeeping Tom, Great GamblersConversation-heavy objectives
4. Nearby RoadsSoldat Army Road Monster, Tratt Plains MonsterFits regular travel
5. Remote AreasKaldia Tunnel Monster, Tratt Plains Monster 2Requires more preparation
6. Story ProgressionRequired investigationsAdvances Chapter 2
1

Create a Chapter Save

Make a manual save after entering Chapter 2 or after the first major request update. This gives you a recovery point if a quest becomes unavailable after story progression.

2

Build a Local Checklist

Write down every request currently visible in the guild interface. Mark each one as town, road, tunnel, plains, or investigation.

3

Sweep the Settlement

Complete conversation-driven requests before traveling. This includes sign, parts, training, recruitment, and local investigation objectives.

4

Sweep the Roads

Defeat road and plains targets during normal movement. Check the quest journal after every victory because similarly named monster requests are separate objectives.

5

Return and Report

Turn in completed requests at the appropriate guild desk and confirm that the journal recognizes each objective before starting the next story segment.

For combat preparation, prioritize survivability over speed. Monster requests are optional, so there is little benefit in attempting them while under-equipped. Upgrade weapons when possible, keep defensive gear current, and carry enough healing supplies for an unexpected second encounter.

Journal Confirmation

After completing a request, verify the quest status before leaving the area. A defeated target or recovered item may still require a final conversation or guild report.

Chapter 2 Completion Checklist and FAQ

Use this checklist when aiming for a clean Chapter 2 file. It covers the complete quest categories without assuming that every request must be completed in one uninterrupted sequence.

Chapter 2 Quest Goals:

  • Accept both required investigation quests
  • Review every optional request on the guild board
  • Complete the four regional monster requests
  • Finish town errands before major story transitions
  • Report completed requests and verify journal status
Completion CheckWhat to Verify
Board reviewNo unaccepted Chapter 2 request remains visible
Required questsEarthquake Investigation and Investigate the Epicenter are complete
Optional questsAll ten optional requests are marked complete
Combat objectivesTunnel, road, and both Tratt Plains targets are cleared
Final reportingCompleted tasks have been turned in where required

The most important distinction is between accepting a request and finishing it. A quest may remain incomplete after its main objective if the party has not returned to the correct NPC or guild desk. Use the journal as the final authority for completion status.

Q: How many Trails in the Sky 2nd Chapter side quests are in Chapter 2?

The Chapter 2 roster is commonly organized into 2 required quests and 10 optional quests. The optional group includes town requests, investigations, and four regional monster hunts.

Q: Which quests are required in Chapter 2?

The required investigations are Earthquake Investigation and Investigate the Epicenter. They support the chapter’s central disturbance storyline.

Q: Should I complete optional quests before the required investigations?

Complete nearby optional requests before advancing a major investigation whenever possible. This reduces backtracking and lowers the chance of overlooking a request during a story transition.

Q: Are Tratt Plains Monster and Tratt Plains Monster 2 the same quest?

No. They are separate optional monster requests and should be checked individually in the quest journal after each target is defeated.

Final Cleanup Tip

Before leaving Chapter 2, compare your journal against the required and optional lists above. Turn in every finished request and save after confirming your completion status.