- Trails in the Sky 2nd Chapter choices can affect BP totals during the Prologue.
- Move to a new base awards 3 BP after examining the communicator.
- Call? There's no need awards 2 BP during the Grimsel Fortress event.
- Inspect every clue at Le Locle Training Grounds before advancing the story.
- Save before the final device if you are using the demo or planning separate progression files.
Trails in the Sky 2nd Chapter Choices Overview
Trails in the Sky 2nd Chapter choices are usually tied to investigation quality, dialogue responses, and optional story checks. The Prologue provides two clearly documented BP decisions, both during the Day 2 route. Select the correct responses if you want to maximize your early Bracer Point total.
The most important principle is simple: explore the area, inspect every highlighted clue, and avoid advancing the next event until your party is prepared. Several story transitions happen immediately after a response, so keeping a separate save is useful.
| Story location | Choice | BP reward | Best approach |
|---|---|---|---|
| Le Locle Training Grounds | Move to a new base | +3 BP | Select this after examining the communicator |
| Grimsel Fortress | Call? There's no need | +2 BP | Choose this during the red-marker event |
| Saint-Croix Forest | No documented dialogue choice | — | Loot chests and prepare for the next area |
| Grimsel Fortress device | No dialogue choice listed | — | Collect the four items before proceeding |
BP Decisions
- Move to a new base: +3 BP
- Call? There's no need: +2 BP
- Both occur during the Prologue
Investigation
- Examine blood stains
- Check Kurt's broken spear
- Inspect the map, window, barrels, and communicator
Save Planning
- Save before the final battle
- Keep a separate demo transfer file
- Record your BP total after the Prologue
If you only remember two answers, use Move to a new base at Le Locle Training Grounds and Call? There's no need at Grimsel Fortress. These are the documented BP choices in this route.
Prologue Day 2 Choice Walkthrough
Start in Saint-Croix Forest and follow the main route north. At the first fork, take the right path for Reinforced Leather, then return and continue along the alternate route. Shining Poms may appear in the area, but their appearance can vary after leaving and re-entering the map.
A monster chest contains Breeze after a battle with Bush Lancer enemies. Continue north, collect Enhanced Boots, and then return to Le Locle Training Grounds when the route directs you there.
Clear Saint-Croix Forest
Collect Reinforced Leather and Enhanced Boots, and consider using S-Crafts against Shining Poms before they escape. Watch for Rolling Thorns, which self-destruct when defeated.
Inspect Le Locle Training Grounds
Examine the blood stains, Kurt's broken spear, torn map, broken window, kitchen barrels, and communicator. Do not rush into the next event before checking these clues.
Select the First BP Answer
After examining the communicator, choose Move to a new base. This response grants 3 BP and advances the investigation.
Collect the Optional Book
Check the blue-marker book on the bed for Gambler Jack - Vol. 1. The free collection window is limited, although later purchase opportunities may exist.
Enter Grimsel Fortress
Use fast travel when available, follow the switch route, and prepare for Blind status. After the red-marker event, select Call? There's no need for 2 BP.
| Area | Important action | Result |
|---|---|---|
| Saint-Croix Forest | Search side paths and monster chests | Reinforced Leather, Breeze, Enhanced Boots |
| Training Grounds | Examine six investigation clues | Unlocks the communicator event |
| Training Grounds | Choose Move to a new base | +3 BP |
| Grimsel Fortress | Check the red-marker device | Advances the Prologue event |
| Grimsel Fortress | Choose Call? There's no need | +2 BP |
The Training Grounds event starts after the communicator is examined. Inspect all listed clues first, then make the BP choice. This keeps the investigation sequence organized and reduces the risk of missing the optional book.
Combat Preparation Around the Choices
The choices themselves are short, but the surrounding battles can punish an unprepared party. Saint-Croix Forest includes enemies that may self-destruct, while Grimsel Fortress introduces Blind status and several dark-room encounters.
On the second floor of Grimsel Fortress, obtain Night-Vision Goggles and equip them to reduce the impact of Blind. Wind arts are useful against common enemies in this section, while the Huge Frog encounter is weak to Wind and can summon additional enemies.
| Threat | Main concern | Recommended response |
|---|---|---|
| Rolling Thorns | Self-destruct damage after defeat | Move away before delivering the final hit |
| Shining Poms | Can flee quickly | Use S-Crafts and prioritize them |
| Pain Beetles | Blind-related dungeon pressure | Equip Night-Vision Goggles when available |
| Huge Frog | Delay effect and backup summons | Use Wind arts and control summoned enemies |
| Female Jaegar | Status effects and ranged attacks | Heal, save, and maintain safe positioning |
The Grimsel Fortress route includes several useful pickups before the second BP decision. These include Night-Vision Goggles, EP 1, an ID Unit, and four items from the upper-floor device: Droplet of Strength, Droplet of Defense, Droplet of Spirit, and Droplet of Magic.
Before Grimsel Fortress
- Heal the party
- Upgrade orbments where possible
- Save before entering
Inside the Fortress
- Watch for Blind
- Follow switches carefully
- Search rooms before climbing
Before the Final Event
- Use the Healing Device
- Collect all four droplets
- Create a separate save
The strongest route is not just about BP. Collecting dungeon equipment before the final response makes the upcoming event safer and preserves flexibility for later battles.
BP Tracking and Save Management
The documented Prologue report lists 16 total BP after the relevant main-quest and training objectives. The two dialogue choices contribute five BP together, so record your total after each response rather than waiting until the chapter ends.
If you are playing a demo version, create a save after the Prologue and another near the end of the available content. This gives you a cleaner transfer point and preserves the option to continue from different milestones.
| Checkpoint | BP information | Save recommendation |
|---|---|---|
| General Training | 2 BP | Normal story save is sufficient |
| Midnight Attack | 3 BP, listed with additional progression | Save before the event |
| Two documented dialogue choices | 5 BP combined | Record the total immediately |
| Prologue completion | 16 BP total listed | Keep a separate completion save |
Prologue Choice Checklist:
- Inspect all six Le Locle Training Grounds clues
- Choose Move to a new base for 3 BP
- Collect Gambler Jack - Vol. 1 from the blue-marker book
- Collect Night-Vision Goggles and the four upper-floor droplets
- Choose Call? There's no need for 2 BP
Use the Prologue - Day 2 walkthrough as a route reference for the forest, Training Grounds, Grimsel Fortress, item locations, and BP notes.
Keep one file before the Grimsel Fortress event and one after the Prologue battle. This makes it easier to verify your BP total and preserve a clean continuation point.
Choices FAQ
The Prologue’s choice system rewards careful observation more than repeated dialogue searching. Focus on investigation clues, documented responses, and save points before major transitions.
| Question type | Short answer |
|---|---|
| Highest-value documented choice | Move to a new base, worth 3 BP |
| Second documented choice | Call? There's no need, worth 2 BP |
| Best missable preparation | Inspect clues before the communicator event |
| Best save location | Before the final Grimsel Fortress event |
Q: What are the key Trails in the Sky 2nd Chapter choices in Prologue Day 2?
Choose Move to a new base after examining the Le Locle Training Grounds communicator for 3 BP. Later, choose Call? There's no need during the Grimsel Fortress event for 2 BP.
Q: Can I miss the BP choices by advancing too quickly?
The documented choices appear during required events, but you should inspect every Training Grounds clue before examining the communicator so the investigation sequence is complete.
Q: Where can I find Gambler Jack - Vol. 1?
After the Training Grounds event, check the blue-marker book on the bed upstairs. The free collection opportunity is limited, so collect it before leaving the area.
Q: What should I save before the Prologue ends?
Save after using the Healing Device and before advancing into the final event. A separate file is especially useful for demo transfer plans or checking your BP progress.
Track both BP decisions, inspect the Training Grounds evidence, and keep a pre-event save. That routine covers the most important Prologue choice checks.