Trails in the Sky 2nd Chapter tier list: SC picks - Characters

Trails in the Sky 2nd Chapter tier list: SC picks

Compare the best Trails in the Sky SC characters by damage, arts, support, availability, and difficulty performance.

2026-09-22
Trails in the Sky 2nd Chapter Wiki Team
Quick Guide
  • Primary keyword: Trails in the Sky 2nd Chapter tier list for practical party building
  • Top damage picks: Joshua, Kloe, Olivier, and Agate cover the strongest offensive roles
  • Best support: Kevin provides exceptional defensive control when available
  • Flexible lead: Estelle remains useful because she can adapt to physical, magical, or support setups
  • Ranking rule: Availability and orbment flexibility matter as much as raw damage

Trails in the Sky 2nd Chapter Tier List Criteria

This Trails in the Sky 2nd Chapter tier list ranks characters by practical value rather than a single damage test. The most useful party members combine strong crafts, efficient orbment layouts, reliable speed, and a role that remains valuable across several chapters.

Availability also matters. A character who joins late may be outstanding in the battles where they can participate, but that does not automatically make them the best long-term party member. Conversely, a flexible character can remain useful even when they are not the strongest specialist.

The rankings below assume a normal party-building approach with access to standard quartz, accessories, crafts, and arts. Difficulty can shift the order, especially when physical damage, arts scaling, accuracy, and defensive tools become more important.

How to Read the Rankings

Treat each tier as a practical recommendation, not an absolute power rating. A lower-ranked character can still be the best choice for a specific boss, chapter, craft interaction, or personal playstyle.

S Tier

  • Exceptional impact
  • Strong damage or control
  • Useful in difficult encounters
  • Usually worth building around

A Tier

  • Reliable specialists
  • Excellent in defined roles
  • Minor limitations
  • Strong chapter-to-chapter value

B Tier

  • Situationally strong
  • Needs favorable matchups
  • More setup or lower consistency
  • Still effective with planning

C Tier

  • Limited consistency
  • Narrower role or weaker scaling
  • Better for specific encounters
  • Requires more investment

Character Rankings and Recommended Roles

The central ranking focuses on what each character contributes to a balanced party. Joshua and Kloe stand out because they offer reliable offensive pressure through different damage systems. Olivier offers broad arts access, while Kevin’s defensive utility can change the difficulty of late-game encounters.

Estelle is not always the strongest specialist, but her flexibility gives her excellent value for players who prefer adaptable teams. Agate and Zin can perform very well when physical attacks, self-buffs, and chain crafts are used effectively.

TierCharacterPrimary roleMain strengthsMain limitation
SJoshua BrightPhysical attacker / delay controlHigh speed, strong crafts, powerful damage, useful time artsJoins later than the starting cast
SKloe RinzArts attacker / healerExcellent ATS, strong healing, powerful offensive artsOrbment layout favors a narrower arts profile
SOlivier LenheimArts attacker / support casterBroad arts access, strong EP pool, ranged utilityWeaker S-Craft and less impressive physical output
SKevin GrahamDefensive support / arts hybridExceptional protection and recovery toolsLimited availability during much of the story
AEstelle BrightFlexible hybridAdaptable stats, support tools, balanced orbmentRarely the best specialist in one category
AAgate CrosnerPhysical attacker / CP engineStrong damage, useful delay craft, powerful CP generationCan create downtime after heavy craft usage
AZin VathekDurable physical attackerHigh durability, strong self-buff, effective melee damageSlow speed and restricted arts flexibility
AScherazard HarveyTurn-order supportExcellent action manipulation and party tempo controlLower direct damage and fragile defenses
BTita RussellRanged attacker / utilityUseful range and occasional status utilityLow durability, lower speed, limited boss damage
BAnelace BrightTemporary physical attackerGood burst potential when availableLimited long-term party access
BKurtTemporary melee supportSolid defensive presence and useful story utilityRestricted customization and availability
CJulia SchwarzTemporary supportCan contribute during her playable appearanceNot a consistent full-time party option
CMueller VanderTemporary physical attackerStrong presence in specific late-game battlesVery limited control and party access
Availability Matters

Do not rank temporary characters as if they were permanent party members. Their combat performance can be useful, but they usually cannot support a complete long-term build plan.

Joshua is the safest offensive recommendation for players who want fast physical damage and strong craft utility. His speed helps him act frequently, while his time-element access gives him another way to contribute when physical attacks are less efficient.

Kloe is one of the most dependable arts users. Her high ATS supports strong elemental damage, while her healing and recovery options let her remain useful even when direct damage is not the priority. She is especially valuable when the party needs one character to combine offense and emergency support.

Olivier provides a different type of magical value. His flexible orbment arrangement allows him to cover several arts categories, making him a strong answer to encounters that reward elemental variety. He is less impressive when judged only by his S-Craft, but that should not overshadow his consistent casting role.

Kevin’s ranking reflects impact rather than availability. When he can join, his defensive tools can prevent a difficult encounter from becoming a cycle of repeated healing. He is best treated as a high-value encounter specialist rather than the foundation of every party.

Best Party Cores for Different Playstyles

A strong party does not need four S-tier characters. It needs complementary roles. A fast attacker, an arts user, a defensive support character, and a flexible fourth slot can handle more situations than four characters competing for the same job.

Use the following party cores as templates rather than fixed teams:

Party coreRecommended charactersBest forKey idea
Balanced offenseJoshua, Kloe, Estelle, OlivierGeneral progressionCombines physical damage, arts, healing, and flexibility
Physical pressureJoshua, Agate, Zin, ScherazardCraft-focused playUses buffs, delay, CP management, and turn manipulation
Arts controlKloe, Olivier, Estelle, KevinDifficult boss encountersPrioritizes casting, protection, recovery, and elemental coverage
Flexible explorationEstelle, Olivier, Agate, KloeMixed enemy groupsAdapts quickly without depending on one damage type

Physical Core

Joshua and Agate provide strong craft pressure. Add Zin for durability or Scherazard for better turn control. This setup benefits from CP planning and attack buffs.

Arts Core

Kloe and Olivier cover powerful elemental casting. Add Estelle for flexible support or Kevin when defensive protection is more important than raw damage.

Safety Core

Kloe, Kevin, and Estelle create a stable foundation for difficult fights. The final slot can become a dedicated attacker or another caster based on the enemy.

The most important distinction is between damage roles and battlefield roles. A character may rank lower in raw damage but still be valuable because they manipulate turn order, maintain buffs, provide emergency healing, or create safer casting windows.

RoleStrong candidatesWhat to prioritize
Main physical damageJoshua, Agate, ZinSpeed, attack, CP generation, craft range
Main arts damageKloe, OlivierATS, EP, casting speed, elemental coverage
Flexible supportEstelle, ScherazardHealing, buffs, turn manipulation, utility crafts
Defensive supportKevin, KloeProtection, recovery, status resistance, EP efficiency
Ranged utilityTita, OlivierPositioning, safe damage, status effects, area coverage
Build Around Complementary Roles

A party is strongest when its members solve different problems. Avoid selecting four characters solely because they have the highest listed damage.

Step-by-Step Party Building Method

Follow these steps whenever the story changes your available party or a boss exposes a weakness in your current setup. This method works for both first-time playthroughs and higher-difficulty planning.

1

Identify the Encounter

Check whether the battle favors physical attacks, arts, delay, area damage, healing, or defensive protection. Enemy size, resistance, speed, and status immunity can change which tier matters most.

2

Choose One Primary Damage Plan

Decide whether the party will focus on physical crafts, elemental arts, or a hybrid approach. Give the main damage dealer the best matching quartz and accessory support instead of spreading every resource evenly.

3

Add Recovery and Protection

Include at least one reliable healing option and consider a defensive specialist for difficult fights. Kloe, Estelle, Olivier, and Kevin can fill different versions of this role.

4

Solve Turn Order

Speed, action manipulation, delay, and positioning often matter more than a small increase in attack. Scherazard and Joshua are especially useful when the party needs better control of the battle sequence.

5

Test the Build Before Recommitting

Enter a few regular encounters and check damage, EP consumption, CP recovery, and survivability. If the party needs constant emergency healing, replace a duplicate damage role with more support.

A simple rule is to keep one flexible slot open. That slot can become a second caster against groups vulnerable to arts, a physical attacker against resistant enemies, or a defensive support character when survival is the main issue.

AdjustmentWhen to use itCharacters to consider
Add more artsPhysical attacks feel inefficient or inaccurateKloe, Olivier, Estelle
Add more physical damageEnemies are vulnerable to attack buffs or craft pressureJoshua, Agate, Zin
Add turn controlBoss actions are overwhelming the partyJoshua, Scherazard
Add protectionHealing loops prevent progressKevin, Kloe, Estelle
Add flexibilityEnemy weaknesses vary widelyEstelle, Olivier
Difficulty Adjustment

Higher difficulty can change the order of the tier list. Physical defense, accuracy, arts scaling, and access to defensive protection should be reviewed before copying a standard-difficulty party.

Tier List Checklist and Final Recommendations

Use this checklist before committing to a party for a major chapter or boss encounter. The goal is not to force every team into the same composition, but to confirm that the party has answers for the most common problems.

Party Review Checklist:

  • Choose one primary damage plan: physical, arts, or hybrid
  • Include dependable healing and emergency recovery
  • Check whether the party can manage turn order and positioning
  • Reserve one flexible slot for the encounter's main weakness
  • Confirm that quartz and accessories support each character's actual role

For most players, Joshua and Kloe are the safest high-priority investments because they combine strong performance with useful battle functions. Olivier is an excellent choice for players who value arts variety, while Kevin becomes a priority whenever defensive control is more important than sustained damage.

Agate and Zin should not be dismissed because they are physical specialists. Their value rises when the party can support CP generation, attack buffs, positioning, and chain crafts. Scherazard is similarly dependent on understanding turn order, but her utility can be decisive in encounters where timing matters.

Tita is more matchup-dependent. Her range and utility can help in selected battles, but her lower durability and weaker boss pressure make her a less consistent general recommendation. Temporary characters should be evaluated according to the specific chapter rather than placed above permanent options solely because of one strong appearance.

For release and store information, consult the official Steam listing for The Legend of Heroes: Trails in the Sky SC as checked on September 22, 2026.

Final Recommendation

Start with a balanced core, then adjust one slot for the encounter. The best ranking is the one that gives your party reliable damage, recovery, and control without forcing every character into the same role.

Q: Who is the best character in the Trails in the Sky 2nd Chapter tier list?

Joshua is the strongest general recommendation for fast physical damage, craft utility, and useful time-element options. Kloe is an equally strong priority when arts damage and healing are more important.

Q: Is Kevin worth using despite his limited availability?

Yes. Kevin's defensive and recovery tools can be extremely valuable in difficult encounters. His limited availability means he should be treated as a high-impact specialist rather than a permanent party foundation.

Q: Is Estelle still good if she is not ranked in S tier?

Yes. Estelle's value comes from flexibility. She can adapt to physical damage, arts, healing, buffs, and general support, making her one of the easiest characters to fit into changing party requirements.

Q: Should I always use the highest-ranked characters?

No. Tier rankings are a starting point. Enemy resistances, chapter availability, orbment layouts, personal builds, and difficulty settings can make an A- or B-tier character the better choice for a specific battle.